AUTOEVONY SCRIPTS DOWNLOAD
This is a generic command where any of the other marching commands can be used. Time can be expressed in hh: On failure, recall all waves; Capture doesn't stop waves until , is Captured. Sets the number of ballista used to farm NPCs level 1 to 5. Second example will scout , with 25, scouts but no hero. An important note to remember with transportation, if you try to send more than the transports can carry, you will get an error, and the command will not function.
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First example will reinforcewith 10, food using transporters at 9: This page was last edited on 16 Marchat This is a generic command where autkevony of the other marching commands can be used along with a war ensign as above. In the second example, the bot will schedule a scripta with 10 scouts and an attack onwith cavalry so that the scouts arrive a random time between seconds before the horses.
On failure, recall all waves; Capture doesn't stop waves untilis Captured. Personal tools Log in.

In the second example, it would attack and add the time on as camptime. Repeatedly send waves of cavalry toevery 30 seconds.
Resource & Trading Scripts - NeatBot Wiki
Views Page Discussion View source History. Attack the given co-ords using the specified hero and troops. The bot expects the first value in the line after the troops to be resources sent with it. Second example will scoutwith 25, scouts but no hero. First example will reinforcewith 10, food using k archers at 9: If the scout fails, the attack is recalled.
Please use "ballsused" instead.
Deployment Scripts - NEAT Portal Wiki
You can manually schedule attacks and scouts and use "setguard" to monitor the attack. See Hero String for details on how to setup the hero string for this script. Retrieved from " http: Repeatedly send waves of calvary toevery 30 seconds. In-Line Commands Contact Us.
An important note to remember with transportation, if you try to send more than the transports can carry, you will get an error, and the command will not function. In the third example, it would qutoevony and camp time the attack to land AT that time using your computer time, not server time. First example will scoutwithscouts using the hero called ken.
Account Scripts
In the first scriptz, the bot will schedule a scout with 10 scouts and an attack onwith archers so that the scouts arrive a random time between seconds before the archers.
On failure, recall all waves; including attack waves sent from other towns ; also Loyaltyattack stops attack when loyalty ofis at 7. This script has been deprecated.
In both second and third examples, you'll notice f: Also useful if you have to restart YAEB. Sets the number of ballista used to farm NPCs level 1 to 5.
This is a generic command where any of the other marching commands can be used.
Time can be expressed in hh:
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